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- First-person multiplayer
- Community based
- Realistic survival techniques
- Unique gameplay
- Windows and Mac builds (What's up with Macs not getting any game love?)
We want this game to feel real, but we remain true to the promise that it will always be fun. The following is a list of some realistic survival activities and characteristics that we're including in the game.
The game will have a large, dedicated and persistent server world. The island we've already created for alpha builds is nearly 40 square miles. We're in the process of designing this world. It's very important to us that the world is full and alive. Everything we design and everything we want to achieve with "survive the nights" has a meaning and a purpose. We weren't happy with the large empty world concept, what we're currently working on is almost defense based. You'll be more inclined to fortify and supply a home or building and stand your ground then roam endlessly in search of pointless loot or another empty building.